Redridge is my current work in progress for Team Fortress 2. It’s a small vanilla Payload map with the emphasis around short, hectic rounds.
The main path of the payload takes it through a non-descript mining outpost set in a rocky red valley, with plenty of flanking routes and drop down areas for both teams to claim the upper hand with a surprise assault.
I’ve used the water tower as a visual landmark to help players maintain a sense of direction and because it looks great against the cold skyline. Check back soon for updates!